Loading app/src/main/java/com/example/a8_bitinvader/GameView.java +1 −1 Original line number Diff line number Diff line Loading @@ -19,7 +19,7 @@ public class GameView extends SurfaceView implements Runnable{ public GameView(Context context, int screenWidth, int screenHeight) { super(context); joystick = new Joystick(screenWidth/2,screenHeight*9/10,100,40); joystick = new Joystick(screenWidth/2,screenHeight*9/10,130,40); p1 = new Player(screenWidth/2,screenHeight*7/10,0,0, getResources()); this.screenWidth = screenWidth; this.screenHeight = screenHeight; Loading app/src/main/java/com/example/a8_bitinvader/Joystick.java +3 −2 Original line number Diff line number Diff line Loading @@ -39,8 +39,9 @@ public class Joystick { innerCircleRadii = innerCircleRad; outerCirclePaint= new Paint(); outerCirclePaint.setColor(Color.YELLOW); outerCirclePaint.setStyle(Paint.Style.FILL_AND_STROKE); outerCirclePaint.setColor(Color.CYAN); outerCirclePaint.setStyle(Paint.Style.STROKE); outerCirclePaint.setStrokeWidth(5); innerCirclePaint= new Paint(); innerCirclePaint.setColor(Color.WHITE); Loading app/src/main/java/com/example/a8_bitinvader/Player.java +1 −1 Original line number Diff line number Diff line Loading @@ -14,7 +14,7 @@ public class Player extends Sprite{ private int health = 3; /** Speed */ public final int SPEED_MULTIPLIER = 5; public final int SPEED_MULTIPLIER = 10; /** * Constructs a new player at given coordinates and Loading app/src/main/java/com/example/a8_bitinvader/Sprite.java +1 −1 Original line number Diff line number Diff line Loading @@ -22,7 +22,7 @@ public class Sprite { Bitmap spriteImage; //private properties private final int spriteHeight = 128, spriteWidth = 128; private final int spriteHeight = 160, spriteWidth = 160; //private properties Loading Loading
app/src/main/java/com/example/a8_bitinvader/GameView.java +1 −1 Original line number Diff line number Diff line Loading @@ -19,7 +19,7 @@ public class GameView extends SurfaceView implements Runnable{ public GameView(Context context, int screenWidth, int screenHeight) { super(context); joystick = new Joystick(screenWidth/2,screenHeight*9/10,100,40); joystick = new Joystick(screenWidth/2,screenHeight*9/10,130,40); p1 = new Player(screenWidth/2,screenHeight*7/10,0,0, getResources()); this.screenWidth = screenWidth; this.screenHeight = screenHeight; Loading
app/src/main/java/com/example/a8_bitinvader/Joystick.java +3 −2 Original line number Diff line number Diff line Loading @@ -39,8 +39,9 @@ public class Joystick { innerCircleRadii = innerCircleRad; outerCirclePaint= new Paint(); outerCirclePaint.setColor(Color.YELLOW); outerCirclePaint.setStyle(Paint.Style.FILL_AND_STROKE); outerCirclePaint.setColor(Color.CYAN); outerCirclePaint.setStyle(Paint.Style.STROKE); outerCirclePaint.setStrokeWidth(5); innerCirclePaint= new Paint(); innerCirclePaint.setColor(Color.WHITE); Loading
app/src/main/java/com/example/a8_bitinvader/Player.java +1 −1 Original line number Diff line number Diff line Loading @@ -14,7 +14,7 @@ public class Player extends Sprite{ private int health = 3; /** Speed */ public final int SPEED_MULTIPLIER = 5; public final int SPEED_MULTIPLIER = 10; /** * Constructs a new player at given coordinates and Loading
app/src/main/java/com/example/a8_bitinvader/Sprite.java +1 −1 Original line number Diff line number Diff line Loading @@ -22,7 +22,7 @@ public class Sprite { Bitmap spriteImage; //private properties private final int spriteHeight = 128, spriteWidth = 128; private final int spriteHeight = 160, spriteWidth = 160; //private properties Loading