Commit 5d84ef11 authored by Zhekai  Zhu's avatar Zhekai Zhu
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This Project aim to Design and implement a Java application that efficiently bounces a complex, deformable, three-dimensional figure around a window. The figure should deform (somewhat) upon touching other surfaces, such as the sides of the window or any other figures, and the code must also report, at regular intervals, the frame rate (frames/second) that is being displayed on the screen. 

## Group members
Mohan Guo, Wenyuan Cui, Jiangjian Xie, Zhekai Zhu, 
Mohan Guo, Wenyuan Cui, Jiangjian Xie, Zhekai Zhu, Zengshan Shang

## General implement
We use the VertexBufferObject class which can store the matrix of every triangles to implement complex 3D figure.