Loading app/src/main/java/com/example/game2d/object/Player.java +1 −1 Original line number Diff line number Diff line Loading @@ -44,7 +44,7 @@ public class Player extends Circle { // Sprites Bitmap originalIdleRight = BitmapFactory.decodeResource(context.getResources(), R.drawable.boy_idle_right); spriteIdleRight = Bitmap.createScaledBitmap(originalIdleRight, 200, 200, false); Bitmap originalIdleLeft = BitmapFactory.decodeResource(context.getResources(), R.drawable.boy_idle_left); Bitmap originalIdleLeft = BitmapFactory.decodeResource(context.getResources(), R.drawable.boy_idle_fliped); spriteIdleLeft = Bitmap.createScaledBitmap(originalIdleLeft, 200, 200, false); Bitmap originalWalkRight = BitmapFactory.decodeResource(context.getResources(), R.drawable.boy_walk_right); spriteWalkRight = Bitmap.createScaledBitmap(originalWalkRight, 200, 200, false); Loading local.properties +2 −2 Original line number Diff line number Diff line Loading @@ -5,7 +5,7 @@ # For customization when using a Version Control System, please read the # header note. #Sat Apr 22 19:53:34 EDT 2023 =\=\=\=\=\=\= sdk.dir=/Users/joharper/Library/Android/sdk sdk.dir=/home/elena/Android/Sdk # sdk.dir=/Users/joharper/Library/Android/sdk >>>>>>>=fa0b39785e340f2e4603d94bdc597d48bc674390 <<<<<<<=HEAD Loading
app/src/main/java/com/example/game2d/object/Player.java +1 −1 Original line number Diff line number Diff line Loading @@ -44,7 +44,7 @@ public class Player extends Circle { // Sprites Bitmap originalIdleRight = BitmapFactory.decodeResource(context.getResources(), R.drawable.boy_idle_right); spriteIdleRight = Bitmap.createScaledBitmap(originalIdleRight, 200, 200, false); Bitmap originalIdleLeft = BitmapFactory.decodeResource(context.getResources(), R.drawable.boy_idle_left); Bitmap originalIdleLeft = BitmapFactory.decodeResource(context.getResources(), R.drawable.boy_idle_fliped); spriteIdleLeft = Bitmap.createScaledBitmap(originalIdleLeft, 200, 200, false); Bitmap originalWalkRight = BitmapFactory.decodeResource(context.getResources(), R.drawable.boy_walk_right); spriteWalkRight = Bitmap.createScaledBitmap(originalWalkRight, 200, 200, false); Loading
local.properties +2 −2 Original line number Diff line number Diff line Loading @@ -5,7 +5,7 @@ # For customization when using a Version Control System, please read the # header note. #Sat Apr 22 19:53:34 EDT 2023 =\=\=\=\=\=\= sdk.dir=/Users/joharper/Library/Android/sdk sdk.dir=/home/elena/Android/Sdk # sdk.dir=/Users/joharper/Library/Android/sdk >>>>>>>=fa0b39785e340f2e4603d94bdc597d48bc674390 <<<<<<<=HEAD